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Showing posts from November, 2018

CSU Honors Synovus with a Renaming Ceremony

Columbus State University's Center for Commerce and Technology became the Synovus Center of Commerce and Technology in November of 2018.   “This naming is recognition of the long role that Synovus has had in supporting and shaping both the community of Columbus and the campus and curriculum of Columbus State University,” said CSU President Chris Markwood. “It is especially appropriate that the highly-respected Synovus name be tied to the home of our innovative business and computer science programs, which Synovus has so generously supported.” Synovus has contributed or pledged more than $6 million to Columbus State University over the last two decades. The company's leaders have led recent capital campaigns, and their support has gone directly to help women's athletics, student scholarships, the music program, the TSYS Department of Computer Science and the university's financial success program. Synovus has also been a strong supporter of CSU internships, hired CSU gra

Angelopoulou Investigates Diffusion of High Performance Computing

In their study forthcoming in Simulation Modelling Practice and Theory , TSYS School assistant professor Anastasia Angelopoulou and colleagues from St. Thomas University and the University of Central Florida point out that firms in the entertainment industry, energy and financial sectors, military, and video gaming have turned to high performance computing (HPC) in order to support interactive training through the use of game-based and virtual software simulators .  In response to this trend, these researchers explore the feasibility of extending a traditional HPC environment into a cloud-based service that is capable of supporting multiple simultaneous interactive simulations, while continuing to solve compute-intensive tasks.  To do so, they investigate four HPC load-balancing techniques through virtualization, software containers, and clustering to simultaneously and optimally analyze, schedule, and execute game-based simulation applications.   They conclude that the feasibility of